And Arma 3 doesn't have that kind of expression even close, it's like high-tech paintball. Gosh, how cool the explosions look and sound in it, how juicy helicopter and plane crashes, artillery fire (and sometimes shotgun) destroys buildings and almost every UAZ has a total ear destruction weapon on the roof! Yes, Arma 2 has fewer features, buggy as hell, morally and technically obsolete, but. We liked both, so we decided to combine these two mods to make an escape with lots of content, and in a live dynamic combat environment where anything can go wrong and deeper. On this basis there were two mods: a mod from HulaZone team with a bunch of new content (weapons, vehicles, enemy classes) and a mod from Iceman, who added to the map an active and very expressive military clash. The original logic and mission was created by Engima. In this mission you must escape from captivity in the midst of hostilities in Chernarus: get out of the guarded area, deal with the search parties and not die on the battlefield, get the map, equipment, organize an attack on the enemy communications center, contact your allies and proceed to the declared evacuation point. Then this mission is for you! What is this? 4 Do you remember those good old Escape mission? Do you want stressful action-full coop military experience? Do you bored by flat and inexpressive Arma 3 warfare process?
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